greeting.txt
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hi, i'm andie
game dev, narrative designer, and writer
aboutme.pdf
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andie zhou (melodia studio)
us-based game dev and writer
hi, i’m andie! here’s what i do:
game development (worldbuilding, character design)
creative writing (prose, dialogue, branching storylines - games-focused)
anything hands-on and creative!
if you’re interested in working with me, feel free to shoot me a DM on twitter or use the contact form on this website! please refrain from contacting me on personal social media.
education
bachelor of architecture (graduated 2023)
master of fine arts in game design (graduated 2025)
languages
english (native)
mandarin chinese (native, conversational)
other interests
VGM (video game music) arrangements
ai: the somnium files
vtubers!
buying too much stuff in artist alleys at conventions
games.exe
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game engines
tools
writing
games

narrative lead
developed overarching story structure through worldbuilding and character design documents
created keyword system to ensure coherence between various narrative blocks regardless of the order they’re viewed in
implemented all text and dialogue into unity using frameworks set up by the coding lead

main developer
expanded provided inform7 story template into a full-fledged story with a playtime of about 20 minutes
crafted story text to subtly nudge the player to draw conclusions about who the story's culprit is
programmed game logic to allow the player to choose various dialogue options in any order

main developer
developed story and player-npc interactions to serve and contribute to the overall narrative
designed various 2d maps from existing tilesets
implemented aforementioned narrative content into rpg maker mv

writer
adapted the short story of the same name (by donald barthelme) into an interactive digital + pen and paper experience
wrote and edited the introduction + several of the game's 14 branching scenarios
proofread and edited all other text in the game, as well as the original sin expansion

main developer
created cohesive narrative experience using mouse-only gameplay
designed and created all visual assets
implemented narrative and visuals in gamemaker studio
fan games!!

main developer
1 year anniversary project for the vtuber group avallum
adapted the story of alice in wonderland into a parody script
compiled + edited cg art from available model art and streams
programmed and scripted the game in ren'py
collaborated with various artists on additional assets
writing samples
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linktr.ee
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faq.txt
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are you looking for work?
i’m looking for both part-time/contract and full-time jobs! feel free to contact me through any of the websites listed in the links section, but please refrain from doing so on my personal social media accounts.
do you take writing commissions?
i’m currently trying to work out the best way to do so, but in the meantime please let me know if you’re interested :)
i wanna work on a fan game with you!
i’m honored that you want me as a collaborator! my ability to work with you will depend on how many other projects i have in the pipeline, fandom-related or otherwise. again, feel free to contact me if you’re interested, but please do keep in mind i may not be able to accept.
hold on, you do video game music arrangements?
mostly as a hobby! i learned music by ear and am not the best at music theory. i currently only do arrangements for press start orchestra in nyc.
why are you so insistent on not being contacted on personal accounts?
in the past i had my personal and professional portfolios completely separated, but doing so ended up not being very feasible in my line of work. i’m still not entirely comfortable combining the two, so i ask that you respect my boundaries and not direct work inquiries to my personal accounts.in addition, if you see me out in the wild in any fandom spaces, please similarly refrain from bringing my work and irl identities into them.
contact.exe
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want to work with me? have a question? unable to staunch your inherent bloodlust and wish to challenge me to a duel?
send me a message below! keep in mind i may not be able to respond to all inquiries.